« Don't hold the Gherkin | Main | Journal: Interaction Design Classics #2: The big pink arrow from 'Grand Theft Auto' »
An occasional series, commencing with this fine example of a 'progress bar'.
More images in sequence below, as used by Martin Sheen in Terence Malick's film 'Badlands' (1974).
Elsewhere, on Interaction Design Classics:#1: The 'progress bar' on the Voice-O-Graph in 'Badlands'#2: The big pink arrow from 'Grand Theft Auto'#3: The 'A Bit More' button on the Breville Professional 800 Collection 4-slice Toaster#4: The Melnikov House intercom system
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